Strip a casino game down to its bones and you get this: a grid, a bet, and a decision you make over and over until you either walk away or get careless. Mines from Hacksaw is exactly that – the deduction puzzle you’d find catalogued at minesweepers.org.uk has been rebuilt with cash on the line. No reels, no spin animation, no bonus round that plays itself. Just squares, and the question of how long you dare keep turning them over.
The board is the bet
Before a single square is touched, you’ve already made the most important call of the round. Grid size runs from a tight 3×3 up to a 9×9 monster, and the number of active mines can be set anywhere from 1 to 80 – capped, sensibly, by how much board you’ve got to hide them in. Those two dials decide everything downstream: how many diamonds are in play, how steep the prize values climb with each safe pick, and how fast the whole thing can collapse.
A handful of mines on a big board is a slow, grinding session. A crowded grid with a high mine count is a different animal – the payouts jump, but every tap is a coin flip with teeth.
How a round runs
- Set your bet, then choose the grid size and mine count for the round.
- Press Bet and start picking squares.
- Reveal a diamond and your current win value rises – you also earn another pick.
- Reveal a mine and the round ends, taking everything you’d built with it.
- Cash out at any point after a safe pick to bank the current value and close the round.
What you’re actually choosing
- Board size – more squares means more room for diamonds, but smaller values per pick.
- Mine count – the biggest lever on payout. Higher count, higher prizes, shorter average round.
- When to stop – the only decision that’s entirely yours and entirely free.
The numbers worth knowing
| Detail | Figure |
|---|---|
| Return to player | 94% |
| Maximum win | 10,000x total bet |
| Grid range | 3×3 up to 9×9 |
| Mine range | 1 to 80 |
| Mobile play | Portrait and landscape, full feature set |
That RTP figure is the one to sit with. Ninety-four percent means the edge is baked in before you touch a square – no clever picking erases it over a long session.
On a phone, it holds up
Nothing gets cropped. The full grid, the mine selector, the paytable, the bet controls – all of it stays on screen whether the phone is upright or sideways. For a game that lives or dies on tapping the right square, that’s not a small thing.
Play it like a person with a plan
Pick a cash-out target before your first tap and treat it as a wall, not a suggestion. The payout curve is engineered to make one more pick feel reasonable right up until it isn’t, and the player who leaves early is the one the maths quietly rewards. Choose your mine count deliberately, decide your exit in advance, and let the grid do what it does.


